In-Game Ads: Connecting Gamers with Brands in 2025


In-Game Ads: Connecting Gamers with Brands in 2025
Oct, 7 2025 Advertising Alexis Haywood

In-Game Ad Performance Calculator

Estimated Performance Metrics

eCPM

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ARPU

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Insight: Based on your inputs, this ad format is estimated to generate $0.00 in monthly revenue from in-game advertising.
Note: These calculations are estimates based on industry benchmarks from 2025. Actual performance may vary depending on factors such as audience targeting, game genre, and creative quality.

Key Takeaways

  • In-game ads blend seamlessly into gameplay, offering brands a direct line to engaged players.
  • Rewarded videos and native placements drive the highest eCPM while preserving player enjoyment.
  • Programmatic platforms now support real‑time bidding for mobile, PC, and console titles.
  • Success hinges on respecting player experience, using clear frequency caps, and measuring quality metrics like view‑through rate.
  • By 2025, hybrid AR/VR ad formats are emerging, expanding the creative playground for marketers.

When you hear In-Game Ads is a form of digital advertising that appears inside video games, from mobile puzzles to massive multiplayer worlds, the first question is often: does this ruin the fun? The short answer is no-when done right, these ads actually bridge the gap between gamers and brands, creating win‑win moments that feel natural instead of intrusive.

What Exactly Are In-Game Ads?

In-game ads are any promotional content delivered while a player is actively engaged in a game. They can be as simple as a billboard on a virtual street or as interactive as a mission that rewards the player for watching a short video. The most common formats in 2025 include:

  • Banner ads - static or animated graphics placed in menus or HUD areas.
  • Interstitials - full‑screen takeovers between levels or loading screens.
  • Rewarded videos - optional clips that give in‑game currency, extra lives, or power‑ups.
  • Native placements - branded objects that blend into the game world (e.g., a soda can on a desk).

Each format serves a different purpose, but they share one goal: reach a player when attention is at its peak.

How Do In-Game Ads Get Delivered?

The delivery chain has become a sophisticated ecosystem of programmatic advertising platforms that automate buying, targeting, and reporting in real time. Here’s a quick snapshot of the flow:

  1. A brand sets campaign goals (e.g., awareness, installs, sales) in a demand‑side platform (DSP).
  2. The DSP connects to a supply‑side platform (SSP) that aggregates inventory from dozens of game publishers.
  3. When a player opens a game, the SSP sends a bid request containing anonymized data (device type, geo, session length).
  4. The DSP evaluates the request against targeting rules and submits a winning bid within milliseconds.
  5. The ad creative is rendered in‑game-often using the game engine’s native UI toolkit to keep performance smooth.

Because the whole process happens in under 100ms, the ad appears instantly, preserving the seamless feel of the experience.

Comic panel of a player watching a rewarded video for coins, showing ad flow icons.

Why Brands Love In-Game Advertising

Gamers are a coveted demographic: they spend an average of 7.5hours per week on games and often have higher disposable income than the general population. In-game ads tap into that passion, delivering measurable outcomes.

Rewarded video ads have become the gold standard for performance. In Q22025, the average eCPM for rewarded videos on mobile titles jumped to $18, a 32% increase from 2023, driven by higher completion rates (≈85%). Brands also benefit from:

  • Precise targeting - age, interests, in‑app behavior, and even in‑game achievements can guide who sees the ad.
  • High engagement - because players opt‑in, view‑through rates (VTR) often exceed 70%.
  • Brand safety - publishers can lock inventory to family‑friendly titles, ensuring ad placement aligns with brand values.

Keeping Gamers Happy: The User‑First Playbook

If an ad feels like a forced interruption, players will mute, skip, or even abandon the game. The industry has converged on a set of best‑practice rules that protect the player experience:

  • Frequency caps - no more than one rewarded video per 15‑minute gameplay window.
  • Clear value exchange - reward must be meaningful (e.g., 500 coins, extra life) and disclosed up front.
  • Non‑intrusive placement - avoid showing ads during critical moments like boss fights or narrative cutscenes.
  • Creative quality - use high‑resolution assets that match the game’s art style; low‑quality ads break immersion.

When these guidelines are followed, players actually report a positive sentiment toward the brand, citing the reward as a “nice bonus” rather than an annoyance.

Measuring Success: Which Metrics Matter?

Traditional ad metrics (impressions, clicks) tell only part of the story. In-game advertising adds layers of interaction that require deeper analysis. The most valuable KPIs in 2025 are:

Core In-Game Ad Metrics
Metric Definition Typical Benchmark (2025)
eCPM Effective cost per thousand impressions, factoring in completed views. $18 for rewarded video, $6 for interstitials
VTR View‑through rate - % of ads watched to completion. ≈85% for rewarded video, 60% for native
ARPU Average revenue per user generated from ad exposure. $0.45 per active user per month
Retention lift Increase in 7‑day retention after players engage with rewarded ads. +4% on average

Brands should also track post‑ad actions-install rates for app install campaigns, purchase lift for e‑commerce ads, or brand lift surveys for awareness drives.

AR/VR gamer interacting with a 3D holographic brand pavilion that adapts to them.

Choosing the Right Format: A Quick Comparison

In-Game Ad Format Comparison (2025)
Format Placement User Interaction Average CPM Best For
Banner HUD / Menu bars Passive $4 Brand awareness
Interstitial Between levels or loading screens Passive (brief) $7 High‑impact messaging
Rewarded Video Optional button in pause menu or UI prompt Active (watch to earn) $18 Performance/Acquisition
Native (in‑world) Integrated objects (e.g., billboards, cans) Passive $9 Seamless brand integration

Pick the format that aligns with your campaign goal and the player’s journey. For example, a mobile puzzle game looking to boost in‑app purchases will usually favor rewarded videos, while a sports simulation might lean on native billboards that match real‑world sponsorships.

Future Trends: What’s Next After 2025?

The in-game ad landscape is evolving fast. Two trends are already reshaping strategies:

  • AR/VR immersive ads - Brands are creating 3‑D experiences that players can explore in mixed‑reality games. Early pilots report a 2.3× higher brand recall compared to 2‑D video.
  • AI‑driven creative personalization - Machine learning models generate dynamic ad assets that adapt to a player’s skin tone, preferred color palette, or in‑game achievements, boosting relevance.

Both trends rely on the same programmatic backbone, meaning advertisers can test them alongside traditional formats without overhauling their tech stack.

Getting Started: A Step‑by‑Step Checklist

  1. Define clear objectives (awareness, install, sales).
  2. Select the ad format that matches the objective and the game’s genre.
  3. Choose a reputable programmatic advertising platform that supports real‑time bidding on gaming inventory.
  4. Set frequency caps and reward values that feel generous to players.
  5. Upload high‑resolution creative files that respect the game’s art style.
  6. Launch a small test cohort (5‑10% of audience) to validate VTR and ARPU.
  7. Analyze performance dashboards, adjust bids, and scale to full inventory.

Following this checklist reduces risk and helps you stay aligned with both brand goals and player expectations.

Frequently Asked Questions

Are in-game ads legal worldwide?

Yes, as long as they comply with local advertising standards and data‑privacy laws (e.g., GDPR in Europe, CCPA in California). Most major platforms enforce these rules automatically.

Do players actually watch rewarded videos?

Across genres, average completion rates sit around 85%. The key is offering a reward that feels worth the few seconds of watching.

How can I protect my brand from appearing next to inappropriate content?

Use brand‑safety filters provided by the SSP. You can whitelist only family‑friendly titles or set content‑rating thresholds.

What’s the typical cost for a rewarded video in a mobile game?

In Q22025 the average eCPM is $18, though costs vary by region and audience quality.

Can I run the same campaign on console games?

Yes, but console inventory typically uses interstitials or native placements and has lower CPMs (around $7‑$9). Frequency caps are even stricter due to longer play sessions.